| 
		
			
				| The Bear rank is for boys who have finished 
				second grade (or are 9 years old). There are 24 Bear 
				achievements in four groups. A boy must complete 12 of the 
				achievements to be a Bear Cub Scout. These requirements are 
				harder and more challenging than those for the
				Wolf badge.  When a boy has earned his Bear badge, he may 
				work on electives to earn Arrow Points 
				to wear under his Bear badge. If the Cub Scout has not previously earned 
				the Bobcat Badge, it must be 
				earned first.  Note that these achievements, are primarily 
				done at home and signed off by an adult family member after the 
				boy has completed each one. |  The requirements are broken into four different 
		groups:  God; Country;
		Family and Self.
 
     Return to the TOP of the page 
 
		Do one of the following: 
			
				| Achievement 1  Ways We Worship(complete both requirements) 
					
					Complete the Character Connection for 
					Faith
					 
						
						Know. Name some people in 
						history who have shown great faith. Discuss with an 
						adult how faith has been important at a particular point 
						in his or her life. 
						Commit. Discuss with an adult 
						how having faith and hope will help you in your life, 
						and also discuss some ways that you can strengthen your 
						faith. 
						Practice. Practice your faith 
						as you are taught in your home, church, synagogue, 
						mosque, or religious fellowship. 
					Make a list of things you can do this 
					week to practice your religion as you are taught in your 
					home, church, synagogue, mosque, or other religious 
					community. Check them off your list as you complete them.
					 Achievement 2  Emblems Of Faith(complete the requirement) 
					
					Earn the religious emblem of your faith. |  
     Return to the TOP of the page 
 Do THREE of the following:
 
		
			
				| Achievement 3  What Makes America Special?Do requirements (a) and (j) and any two of 
				the other requirements. 
					
					Write or tell what makes America special 
					to you. 
					With the help of your family or den 
					leader, find out about two famous Americans. Tell the things 
					they did or are doing to improve our way of life. 
					Find out something about the old homes 
					near where you live. Go and see two of them. 
					Find out where places of historical 
					interest are located in or near your town or city. Go and 
					visit one of them with your family or den. 
					Choose a state; it can be your favorite 
					one or your home state. Name its state bird, tree, and 
					flower. Describe its flag. Give the date it was admitted to 
					the Union. 
					Be a member of the color guard in a flag 
					ceremony for your den or pack. 
					Display the U.S. flag in your home or fly 
					it on three national holidays. 
					Learn how to raise and lower a U.S. flag 
					properly for an outdoor ceremony. 
					Participate in an outdoor flag ceremony
					
					Complete the Character Connection for 
					Citizenship.
					 
						
						Know. Tell ways some people in 
						the past have served our country. Tell about some people 
						who serve our country today. (Don't forget about 
						"ordinary" people who serve our country.) 
						Commit. Tell something that 
						might happen to you and your family if other people were 
						not responsible citizens. Tell one thing you will do to 
						be a good citizen. 
						Practice. Tell three things 
						you did in one week that show you are a good citizen.
						
 Achievement 4  Tall Tales(do all three requirements) 
					
					Tell in your own words what folklore is. 
					List some folklore stories, folk songs, or historical 
					legends from your own state or part of the country. Play the 
					Folklore Match Game on page 48. 
					Name at least five stories about American 
					folklore. Point out on a United States map where they 
					happened. 
					Read two folklore stories and tell your 
					favorite one to your den. 
 Achievement 5  Sharing Your World With Wildlife
(do four of the requirements) This elective is also part of the
				Cub Scout World Conservation 
				Award. 
					
					Choose a bird or animal that you like and 
					find out how it lives. Make a poster showing what you have 
					learned. 
					Build or make a bird feeder or birdhouse 
					and hang it in a place where birds can visit safely. 
					Explain what a wildlife conservation 
					officer does. 
					Visit one of the following: Zoo, Nature 
					center, Aviary, Wildlife refuge, Game preserve. 
					Name one animal that has become extinct 
					in the last 100 years. Tell why animals become extinct. Name 
					one animal that is on the endangered species list. 
 Achievement 6  Take Care Of Your Planet(do three requirements) 
					
					Save 5 pounds of glass or aluminum, or 1 
					month of daily newspapers. Turn them in at a recycling 
					center or use your community's recycling service. 
					Plant a tree in your yard, or on the 
					grounds of the group that operates your Cub Scout pack, or 
					in a park or other public place. Be sure to get permission 
					first. 
					Call city or county officials or your 
					trash hauling company and find out what happens to your 
					trash after it is hauled away. 
					List all the ways water is used in your 
					home. Search for dripping faucets or other ways water might 
					be wasted. With an adult, repair or correct those problems.
					
					Discuss with an adult in your family the 
					kinds of energy your family uses. 
					Find out more about your family's use of 
					electricity. 
					Take part in a den or pack neighborhood 
					clean-up project. 
 Achievement 7  Law Enforcement Is A Big Job(do all six requirements) 
					
					Practice one way police gather evidence: 
					by taking fingerprints, or taking shoeprints, or taking tire 
					track casts. 
					Visit your local sheriff's office or 
					police station or talk with a law enforcement officer 
					visiting your den or pack to discuss crime prevention. 
					Help with crime prevention for your home.
					
					Be sure you know where to get help in 
					your neighborhood. 
					Learn the phone numbers to use in an 
					emergency and post them by each phone in your home. 
					Know what you can do to help law 
					enforcement. |  
     Return to the TOP of the page 
 Do four of the following: 
		
			
				| Achievement 8  The Past Is Exciting And Important
(do requirement G and two other requirements) 
					
					Visit your library or newspaper office. 
					Ask to see back issues of newspapers or an almanac. 
					Find someone who was a Cub Scout a long 
					time ago. Talk with him about what Cub Scouting was like 
					then. 
					Start or add to an existing den or pack 
					scrapbook. 
					Trace your family back through your 
					grandparents or great-grandparents; or, talk to a 
					grandparent about what it was like when he or she was 
					younger. 
					Find out some history about your 
					community. 
					Start your own history: keep a journal 
					for 2 weeks. 
					Complete the Character Connection for 
					Respect.
					 
						
						Know. As you learn about how 
						Cub Scout-age life was like for adults you know, does 
						what you learn change what you think about them. Tell 
						how it might help you respect or value them more. 
						Commit. Can you think of 
						reasons others might be disrespectful to people or 
						things you value? Name one new way you will show respect 
						for a person or thing someone else values. 
						Practice. List some ways you 
						can show respect for people and events in the past.
 Achievement 9  What's Cooking?(do four requirements) 
					
					With an adult, bake cookies. 
					With an adult, make snacks for the next 
					den meeting. 
					With an adult, prepare one part of your 
					breakfast, one part of your lunch, and one part of your 
					supper. 
					Make a list of the "junk foods" you eat. 
					Discuss "junk food" with a parent or teacher. 
					Make some trail food for a hike. 
					With an adult, make a dessert for your 
					family. 
					With an adult, cook something outdoors.
 Achievement 10  Family Fun(do both requirements) 
					
					Go on a day trip or evening out with 
					members of your family. 
					Have a family fun night at home. 
 Achievement 11  Be Ready!(do requirements A through E and requirement 
				G. Requirement F is recommended, but not required) 
					
					Tell what to do in case of an accident in 
					the home. A family member needs help. Someone's clothes 
					catch on fire. 
					Tell what to do in case of a water 
					accident. 
					Tell what to do in case of a school bus 
					accident. 
					Tell what to do in case of a car 
					accident. 
					With your family, plan escape routes from 
					your home and have a practice drill. 
					Have a health checkup by a physician 
					(optional). 
					Complete the Character Connection for 
					Courage.
					 
						
						Know. Memorize the courage 
						steps: Be brave, Be calm, Be clear, and Be careful. Tell 
						why each courage step is important. How will memorizing 
						the courage steps help you to be ready? 
						Commit. Tell why it might be 
						difficult to follow the courage steps in an emergency 
						situation. Think of other times you can use the courage 
						steps. (Standing up to a bully is one example.) 
						Practice. Act out one of the 
						requirements using these courage steps: Be brave, Be 
						calm, Be clear, and Be careful.
 Achievement 12  Family Outdoor Adventure(do three requirements) This achievement is also part of Cub 
				Scouting's Leave No Trace Award. 
					
					Go camping with your family. 
					Go on a hike with your family. 
					Have a picnic with your family. 
					Attend an outdoor event with your family.
					
					Plan your outdoor family day.
 Achievement 13  Saving Well, Spending Well(do four requirements) 
					
					Go grocery shopping with a parent or 
					other adult member of your family. 
					Set up a savings account. 
					Keep a record of how you spend money for 
					2 weeks. 
					Pretend you are shopping for a car for 
					your family. 
					Discuss family finances with a parent or 
					guardian. 
					Play a board game with your family that 
					involves the use of play money. 
					With an adult, figure out how much it 
					costs for each person in your home to eat one meal. |  
     Return to the TOP of the page 
 Do FOUR of the following: 
 
		
			
				| Achievement 14  Ride Right(do requirement A and three other 
				requirements) 
					
					Know the rules for bike safety. If your 
					town requires a bicycle license, be sure to get one. 
					Learn to ride a bike, if you haven't by 
					now. Show that you can follow a winding course for 60 feet 
					doing sharp left and right turns, a U-turn, and an emergency 
					stop. 
					Keep your bike in good shape. Identify 
					the parts of a bike that should be checked often. 
					Change a tire on a bicycle. 
					Protect your bike from theft. Use a 
					bicycle lock. 
					Ride a bike for 1 mile without rest. Be 
					sure to obey all traffic rules. 
					Plan and take a family bike hike. 
 Achievement 15  Games, Games, Games!(do two requirements) 
					
					Set up the equipment and play any two of 
					these outdoor games with your family or friends. (Backyard 
					golf, Badminton, Croquet, Sidewalk shuffleboard, Kickball, 
					Softball, Tetherball, Horseshoes, Volleyball) 
					Play two organized games with your den.
					
					Select a game that your den has never 
					played. Explain the rules. Tell them how to play it, and 
					then play it with them. 
 Achievement 16  Building Muscles(do all three requirements) NOTE TO PARENTS: If a licensed 
				physician certifies that the Cub Scout's physical condition for 
				an indeterminable time doesn't permit him to do three of the 
				requirements in this achievement, the Cubmaster and pack 
				committee may authorize substitution of any three Arrow Point 
				electives. 
					
					Do physical fitness stretching exercises. 
					Then do curl-ups, push-ups, the standing long jump, and the 
					softball throw. 
					With a friend about your size, compete in 
					at least six different two-person contests. (Many examples 
					in book.) 
					Compete with your den or pack in the crab 
					relay, gorilla relay, 30-yard dash, and kangaroo relay. 
 Achievement 17  Information, Please(do requirement A and three more 
				requirements) 
					
					With an adult in your family, choose a TV 
					show. Watch it together. 
					Play a game of charades at your den 
					meeting or with your family at home. 
					Visit a newspaper office or a TV or radio 
					station and talk to a news reporter. 
					Use a computer to get information. Write, 
					spell-check, and print out a report on what you learned.
					
					Write a letter to a company that makes 
					something you use. Use e-mail or the U.S. Postal Service.
					
					Talk with a parent or other family member 
					about how getting and giving facts fits into his or her job.
					
 Achievement 18  Jot It Down(do requirement H and four other 
				requirements) 
					
					Make a list of the things you want to do 
					today. Check them off when you have done them. 
					Write two letters to relatives or 
					friends. 
					Keep a daily record of your activities 
					for 2 weeks. 
					Write an invitation to someone. 
					Write a thank-you note. 
					Write a story about something you have 
					done with your family. 
					Write about the activities of your den.
					
					Complete the Character Connection for 
					Honesty.
					 
						
						Know. Tell what made it 
						difficult to be clear and accurate as you wrote details 
						and kept records, and tell what could tempt you to write 
						something that was not exactly true. Define honesty.
						
						Commit. Tell why it is 
						important to be honest and trustworthy with yourself and 
						with others. Imagine you had reported something 
						inaccurately and tell how you could set the record 
						straight. Give reasons that honest reporting will earn 
						the trust of others. 
						Practice. While doing the 
						requirement for this achievement, be honest when you are 
						writing about real events. 
 Achievement 19  Shavings And Chips(do all four requirements) 
					
					Know the safety rules for handling a 
					knife. 
					Show that you know how to take care of 
					and use a pocketknife. 
					Make a carving with a pocketknife. Work 
					with your den leader or other adult when doing this. 
					Earn the Whittling Chip card. 
 Achievement 20  Sawdust And NailsDo all three requirements.  
					
					Show how to use and take care of four of 
					these tools. (Hammer, Hand saw, Hand drill, C-clamp, Wood plane, Pliers, 
					Crescent wrench, Screwdriver, Bench vise, Coping saw, Drill 
					bit)
					Build your own tool box. 
					Use at least two tools listed in 
					requirement (a) to fix something. 
 Achievement 21  Build A ModelDo requirement g and two other requirements. 
					
					Build a model from a kit. 
					Build a display for one of your models.
					
					Pretend you are planning to change the 
					furniture layout in one of the rooms in your home. 
					Make a model of a mountain, a meadow, a 
					canyon, or a river. 
					Go and see a model of a shopping center 
					or new building that is on display somewhere. 
					Make a model of a rocket, boat, car, or 
					plane. 
					Complete the Character Connection for 
					Resourcefulness.
					 
						
						Know. Review the requirements 
						for this achievement and list the resources you would 
						need to complete them. Then list the materials you could 
						substitute for items that you do not already have. Tell 
						what it means to be resourceful. 
						Commit. After you complete the 
						requirements for this achievement, list any changes that 
						would make the results better if you did these projects 
						again. Tell why it is important to consider all 
						available resources for a project. 
						Practice. While you complete 
						the requirements for this achievement, make notes on 
						which materials worked well in your projects and why.
 Achievement 22  Tying It All UpDo five requirements. 
					
					Whip the ends of a rope. 
					Tie a square knot, bowline, sheet bend, 
					two half hitches, and slip knot. Tell how each knot is used.
					
					Learn how to keep a rope from tangling.
					
					Coil a rope. Throw it, hitting a 2-foot 
					square marker 20 feet away. 
					Learn a magic rope trick. 
					Make your own rope.
 Achievement 23  Sports, Sports, SportsDo all five requirements. 
					
					Learn the rules of and how to play three 
					team sports. 
					Learn the rules of and how to play two 
					sports in which only one person is on each side. 
					Take part in one team and one individual 
					sport. 
					Watch a sport on TV with a parent or some 
					other adult member of your family. 
					Attend a high school, college, or 
					professional sporting event with your family or your den.
 Achievement 24  Be A LeaderDo requirement f and two other requirements.
				 
					
					Help a boy join Cub Scouting, or help a 
					new Cub Scout through the Bobcat trail. 
					Serve as a denner or assistant denner.
					
					Plan and conduct a den activity with the 
					approval of your den leader. 
					Tell two people they have done a good 
					job. 
					Leadership means choosing a way even when 
					not everybody likes your choice. 
					Complete the Character Connection for 
					Compassion.
					 
						
						Know. Tell why, as a leader, 
						it is important to show kindness and concern for other 
						people. List ways leaders show they care about the 
						thoughts and feelings of others. 
						Commit. Tell why a good leader 
						must consider the ideas, abilities, and feelings of 
						others. Tell why it might be hard for a leader to 
						protect another person's well-being. Tell ways you can 
						be kind and compassionate. 
						Practice. While you complete 
						the requirements for this achievement, find ways to be 
						kind and considerate of others.  |  
     Return to the TOP of the page 
 
      
		
			
				| After a Bear Cub Scout earns 
				his Bear Badge he may begin earning Arrow Points in the 
				Electives section of his book. He may work on his "Arrow Point 
				Trail" at any time, however he cannot receive Arrow Points until
				After he has earned the Bear Badge. There is a big difference in the achievements 
				for arrow points for Bear. In this rank the Cub Scout can go 
				back and do requirements from the achievements a 
				section of the book and use them as requirements for arrow 
				points, as long as they do not count any requirements from 
				achievements that they used to earn the Bear Badge. Unused parts 
				of achievements that were used for the Bear badge may not 
				a be counted toward Arrow Points.  The Achievement requirements and the Elective 
				requirements can be freely mixed to count toward earning arrow 
				points. In the following descriptions, we will use the term 
				"arrow point activities" to refer to either type of requirement.
				
 |  GOLD ARROW POINT For the FIRST 10 arrow points completed, the Bear Cub earns his GOLD
        ARROW POINT.
SILVER ARROW POINTS For EACH 10 arrow points completed (AFTER HE EARNS THE GOLD ARROW
        POINT) the Bear Cub earns a SILVER ARROW POINT. He may earn any number of SILVER ARROW POINTS, but he may only earn
    ONE GOLD ARROW POINT for the first 10 elective points that he completes. The following is a list of the ELECTIVES for arrow points. To see
    what is available in the Achievements section - see Bear Badge requirements.
 
 
		
			
				| Elective 1 -  Space
					
					Identify two constellations and the North 
					Star in the night sky. 
					Make a pinhole planetarium and show three 
					constellations. 
					Visit a planetarium. 
					Build a model of a rocket or space 
					satellite. 
					Read and talk about at least one man-made 
					satellite and one natural one. 
					Find a picture of another planet in our 
					solar system. Explain how it is different from Earth. |  
			
				
					| Elective 2 -  Weather This elective is also part of the
					Cub Scout World 
					Conservation Award.  
						
						Learn how to read an outdoor 
						thermometer. Put one outdoors and read it at the same 
						time every day for two weeks. Keep a record of each 
						day's temperature and a description of the weather each 
						day (fair skies, rain, fog, snow, etc.). 
						Build a weather vane. Record wind 
						direction every day at the same hour for two weeks. Keep 
						a record of the weather for each day. 
						Make a rain gauge. 
						Find out what a barometer is and how 
						it works. Tell your den about it. Tell what "relative 
						humidity" means. 
						Learn to identify three different 
						kinds of clouds. Estimate their heights. 
						Watch the weather forecast on TV 
						every day for two weeks. Describe three different 
						symbols used on weather maps. Keep a record of how many 
						times the weather forecast is correct.  |  
			
				
					| Elective 3 -  Radio 
						
						Build a crystal or diode radio. Check 
						with your local craft or hobby shop or the nearest Scout 
						shop that carries a crystal radio kit. It is all right 
						to use a kit. 
						Make and operate a battery powered 
						radio, following the directions with the kit. |  
			
				
					| Elective 4 -  Electricity
						Wire a buzzer or doorbell. 
						Make an electric buzzer game. 
						Make a simple bar or horseshoe electromagnet. 
						Use a simple electric motor. 
						Make a crane with an electromagnetic lift.  |  
			
				
					| Elective 5 -  Boats 
						
						Help an adult rig and sail a real 
						boat. (Wear your PFD.) 
						Help an adult repair a real boat or 
						canoe. 
						Know the flag signals for storm 
						warnings. 
						Help an adult repair a boat dock.
						
						With an adult on board, and both 
						wearing PFDs, row a boat around a 100-yard course that 
						has two turns. Demonstrate forward strokes, turns to 
						both sides, and backstrokes.  |  
			
				
					| Elective 6 -  Aircraft
						
						Identify five different kinds of 
						aircraft, in flight if possible, or from models or 
						photos. 
						Ride in a commercial airplane. 
						Explain how a hot air balloon works.
						
						Build and fly a model airplane. (You 
						may use a kit. Every time you do this differently, it 
						counts as a completed project.) 
						Sketch and label an airplane showing 
						the direction of forces acting on it (lift, drag, and 
						load). 
						Make a list of some of the things a 
						helicopter can do that other kinds of airplanes can't. 
						Draw or cut out a picture of a helicopter and label the 
						parts. 
						Build and display a scale airplane 
						model. You may use a kit or build it from plans. |  
			
				
					| Elective 7 -  Things That Go
						
						With an adult's help, make a scooter 
						or a Cubmobile. Know the safety rules. 
						With an adult's help, make a 
						windmill. 
						With an adult's help, make a 
						waterwheel. 
						Make an invention of your own design 
						that goes. |  
			
				
					| Elective 8 -  Cub Scout Band
						
						Make and play a homemade musical 
						instrument - cigar-box banjo, washtub bull fiddle, a 
						drum or rhythm set, tambourine. etc. 
						Learn to play two familiar tunes on 
						any musical instrument. 
						Play in a den band using homemade or 
						regular musical instruments. Play at a pack meeting.
						
						Play two tunes on any recognized band 
						or orchestra instrument.  |  
			
				
					| Elective 9 -  Art 
						
						Do an original art project and show 
						it at a pack meeting. Every project you do counts as one 
						requirement. Here are some ideas for art projects:
						 
							
							Mobile or wire sculpture 
							Silhouette 
							Acrylic painting 
							Watercolor painting 
							Collage 
							Mosaic 
							Clay sculpture 
							Silk screen picture 
						Visit an art museum or picture 
						gallery with your den or family. 
						Find a favorite outdoor location and 
						draw or paint it.  |  
			
				
					| Elective 10 -  Masks
						
						Make a simple papier-mβchι mask. 
						Make an animal mask. 
						Make a clown mask.  |  
			
				
					| Elective 11 -  Photography
						
						Practice holding a camera still in 
						one position. Learn to push the shutter button without 
						moving the camera. Do this without film in the camera 
						until you have learned how. Look through the viewfinder 
						and see what your picture will look like. Make sure that 
						everything you want in your picture is in the frame of 
						your viewfinder. 
						Take five pictures of the same 
						subject in different kinds of light.
						 
							
							Subject in direct sun with direct 
							light. 
							Subject in direct sun with side 
							light. 
							Subject in direct sun with back 
							light. 
							Subject in shade on a sunny day.
							
							Subject on a cloudy day. 
						Put your pictures to use.
						 
							
							Mount a picture on cardboard for 
							display. 
							Mount on cardboard and give it to 
							a friend. 
							Make three pictures that show how 
							something happened (tell a story) and write a one 
							sentence explanation for each. 
						Take a picture in your house.
						 
							
							With available light. 
							Using a flash attachment or 
							photoflood (bright light) |  
			
				
					| Elective 12 -  Nature Crafts This elective is also part of the
					Cub Scout World 
					Conservation Award. 
						
						Make solar prints of three kinds of 
						leaves. 
						Make a display of eight different 
						animal tracks with an eraser print. 
						Collect, press, and label ten kinds 
						of leaves. 
						Build a waterscope and identify five 
						types of water life. 
						Collect eight kinds of plant seeds 
						and label them. 
						Collect, mount, and label ten kinds 
						of rocks or minerals. 
						Collect, mount, and label five kinds 
						of shells. 
						Build and use a bird caller.  |  
			
				
					| Elective 13 -  Magic
						
						Learn and show three magic tricks.
						
						With your den, put on a magic show 
						for someone else. 
						Learn and show four puzzles. 
						Learn and show three rope tricks.
						 |  
			
				
					| Elective 14 -  Landscaping
						
						With an adult, help take care of your 
						lawn or flower beds or help take care of the lawn or 
						flower beds of a public building, school, or church. 
						Seed bare spots. Get rid of weeds. Pick up litter. Agree 
						ahead of time on what you will do. 
						Make a sketch of a landscape plan for 
						the area right around your home. Talk it over with a 
						parent or den leader. Show which trees, shrubs and 
						flowers you could plant to make the area look better.
						
						Take part in a project with your 
						family, den, or pack to make your neighborhood or 
						community more beautiful. These might be having a 
						cleanup party, painting, cleaning and painting trash 
						barrels, and removing weeds. (Each time you do this 
						differently, it counts as a completed project.) 
						Build a greenhouse and grow twenty 
						plants from seed. You can use a package of garden seeds, 
						or use beans, pumpkin seeds, or watermelon seeds.  |  
			
				
					| Elective 15 -  Water And Soil ConservationThis elective is also part of the
					Cub Scout World 
					Conservation Award. 
						
						Dig a hole or find an excavation 
						project and describe the different layers of soil you 
						see and feel. (Do not enter an excavation area alone or 
						without permission.) 
						Explore three kinds of earth by 
						conducting a soil experiment. 
						Visit a burned-out forest or prairie 
						area, or a slide area, with your den or your family. 
						Talk to a soil and water conservation officer or forest 
						ranger about how the area will be planted and cared for 
						so that it will grow to be the way it was before the 
						fire or slide 
						What is erosion? Find out the kinds 
						of grasses, trees, or ground cover you should plant in 
						your area to help limit erosion. 
						As a den, visit a lake, stream, 
						river, or ocean (whichever is nearest where you live). 
						Plan and do a den project to help clean up this 
						important source of water. Name four kinds of water 
						pollution.  |  
			
				
					| Elective 16 -  Farm Animals
						
						Take care of a farm animal. Decide 
						with your parent the things you will do and how long you 
						will do them. 
						Name and describe six kinds of farm 
						animals and tell their common uses. 
						Read a book about farm animals and 
						tell your den about it. 
						With your family or den, visit a 
						livestock exhibit at a county or state fair.  |  
			
				
					| Elective 17 -  Repairs With the help of an adult, fix an electric plug or 
					appliance. 
						
						Use glue or epoxy to repair 
						something. 
						Remove and clean a drain trap. 
						Refinish or repaint something. 
						Agree with an adult in your family on 
						some repair job to be done and do it. (Each time you do 
						this differently, it counts as a completed project.)
						 |  
			
				
					| Elective 18 -  Backyard Gym
						
						Build and use an outdoor gym with at 
						least three items from this list. 
							
							Balance board 
							Trapeze 
							Tire walk 
							Tire swing 
							Tetherball 
							Climbing rope 
							Running long jump area.  Build three outdoor toss games. 
						Plan an outdoor game or gym day with 
						your den. (This can be part of a pack activity). Put 
						your plans on paper. 
						Hold an open house for your backyard 
						gym. |  
			
				
					| Elective 19 -  SwimmingWhere is something about this elective 
					that is different from any other. That is this rule: 
					whenever you are working on the Swimming elective, you must 
					have an adult with you who can swim. Jump feetfirst into water over your head, 
					swim 25 feet on the surface, stop, turn sharply, and swim 
					back.  
						
						Swim on your back, the elementary 
						backstroke, for 30 feet. 
						Rest by floating on your back, using 
						as little motion as possible for at least one minute.
						
						Tell what is meant by the buddy 
						system. Know the basic rules of safe swimming 
						Do a racing dive from edge of pool 
						and swim 60 feet, using a racing stroke. (You might need 
						to make a turn.)  |  
			
				
					| Elective 20 -  SportsIn archery, know the safety rules and how to shoot 
					correctly. Put six arrows into a 4-foot target at a distance 
					of 15 feet. Make an arrow holder. (This can be done only at 
					a district/council day or resident or family camp.) 
						
						In skiing, know the Skier's Safety 
						and Courtesy Code. Demonstrate walking and kick turn, 
						climbing with a side step or herringbone, a snowplow 
						stop, a stem turn, four linked snowplow or stem turns, 
						straight running in a downhill position or cross-country 
						position, and how to recover from a fall. 
						In ice skating, know the safety 
						rules. From a standing start, skate forward 150 feet; 
						and come to a complete stop within 20 feet. Skate around 
						a corner clockwise and counterclockwise without 
						coasting. Show a turn from forward to backward. Skate 
						backward 50 feet. 
						In track, show how to make a sprint 
						start. Run the 50-yard dash in 10 seconds or less. Show 
						how to do the standing long jump, the running long jump, 
						or high jump. (Be sure to have a soft landing area.)
						
						In roller skating (with conventional 
						or in-line skates), know the safety rules. From a 
						standing start, skate forward 150 feet; and come to a 
						complete stop within 20 feet. Skate around a corner 
						clockwise and counterclockwise without coasting and show 
						a turn from forward to backward. Skate backward 50 feet. 
						Wear the proper protective clothing. 
						Earn a new Cub Scout Sports pin. 
						(Repeat three times with different sports to earn up to 
						three Arrow Points.)  |  
			
				
					| Elective 21 -  SalesTake part in a council- or 
					pack-sponsored, money-earning sales program. Keep track of 
					the sales you make yourself. When the program is over, add 
					up the sales you have made. 
						Help with a garage sale or rummage sale. This can be 
						with your family or a neighbor, or it can be a church, 
						school, or pack event. |  
			
				
					| Elective 22 -  Collecting ThingsStart a stamp collection. You can get 
					information about stamp collecting at any U.S. post office. 
						
						Mount and display a collection of 
						emblems, coins, or other items to show at a pack 
						meeting. This can be any kind of collection. Every time 
						you show a different kind of collection, it counts as 
						one requirement. 
						Start your own library. Keep your own 
						books and pamphlets in order by subject. List the title, 
						author, and subject of each on an index card and keep 
						the cards in a file box, or use a computer program to 
						store the information. |  
			
				
					| Elective 23 -  MapsLook up your state on a U.S. map. What 
					other states touch its borders?  
						
						Find your city or town on a map of 
						your state. How far do you live from the state capital?
						
						In which time zone do you live? How 
						many time zones are there in the U.S.? 
						Make a map showing the route from 
						your home to your school or den meeting place. 
						Mark a map showing the way to a place 
						you would like to visit that is at least 50 miles from 
						your home.  |  
			
				
					| Elective 24 -  American Indian LifeAmerican Indian people live in every part 
					of what is now the continental United States. Find the name 
					of the American Indian nation that lives or has lived where 
					you live now. Learn about these people.  
						
						Learn, make equipment for, and play 
						two American Indian or other native American games with 
						members of your den. Be able to tell the rules, who won, 
						and what the score was. 
						Learn what the American Indian people 
						in your area (or another area) used for shelter before 
						contact with the Europeans. Learn what American Indian 
						people in that area used for shelter today. Make a model 
						of one of these shelters, historic or modern. Compare 
						the kind of shelter you made with the others made in 
						your den.  |  
			
				
					| Elective 25 -  Let's Go CampingLearn about the ten essential items you 
					need for a hike or campout. Assemble your own kit of 
					essential items. Explain why each item is "essential."  
						
						Go on a short hike with your den, 
						following the buddy system. Explain how the buddy system 
						works and why it is important to you to follow it. Tell 
						what to do if you are lost. 
						Participate with your den in front of 
						the pack at a campfire. 
						Participate with your pack on an 
						overnight campout. Help put up your tent and help set up 
						the campsite. d. Participate with your den in a religious service 
						during an overnight campout or other Cub Scouting event.
						Attend day camp in your area. 
						Attend resident camp in your area. |  
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